Topic: Watercrown News
It is done: the pesky bouncing heart of doom has been relocated a full eight pixels to the right, averting what could have been a very messy disaster.
No screenshots this time, but I'd like to add that I encountered another bug related to the dialogue box resizing: the selection arrow for choosing a topic of conversation was also inconveniently overlapping text. This, after far more scouring than it took to fix the next page icon, has been fixed...and, incidentally, will never trouble me again.
Every bug I squash in this fashion brings me one step further in the direction of total mastery over this twisted mishmesh of bytecode calling itself the game's script. One thing I really, really want to do is completely rearrange the items screen: bad enough the abbreviations I'm forced to use make the screen look like it took a wrong turn through one of the early Megaman games, but any descriptions I give have to fit into a little eight-by-three box.